In the end I didn't end up getting a lot of footage, maybe one fight per day for a week or so before the patch rolled out and completely killed it. Now I've finally gotten around to putting that all together - hopefully you can still get something out of it.
Here are the fights:
0:00 - Nolgoda
0:34 - Sheepskin
2:11 - Isabo
2:45 - Ereziel
3:28 - Kathris
3:50 - Pins
4:40 - Aliza #1
5:43 - Aliza #2
6:28 - Aliza #3
7:46 - Nova
8:30 - Syleth #1
9:29 - Syleth #2
Some 2v2 Stuff:
10:23 - Me and Soupcan VS Sespa and Redrum
11:42 - Me and Soupcan VS Rikkus and Shoba
Some general strategy about what I try to do to survive and kill stuff:
Save my defensive cooldowns for when I really need them. Certain ones work better than others depending on who you're fighting. I always save Enure for very last, there are times when I've killed people a second or two before it wears off.
Stack armor debuffs ASAP. Guardian slash and Sundering strike need to go on really quickly to increase my damage output.
Interrupt core skills. Guardians have a very short cooldown on our interrupt, so use it to best effect. Many builds rely on certain skills firing to get a proper rotation. Learning which skills those are will save you lots of headache later.
Don't layer stuns on mindlessly. Save your stuns for when you want to do something specific. For example, I like to stun before using Master Strike to get in some extra damage without having to worry about them running away from me.
Use your snare as much as possible. You are very susceptible to being kited around, which you'll see some of in the video. If you're stuck out of range and your leap is on cooldown then you're out of luck. Everyone has a snare, you can bet they'll use theirs, make sure you use yours.
If you are being kited run the opposite direction, this might put you out of range of their attacks briefly until your leap is ready again, then reverse and jump back in. Watch out for a knockback at this point, drop your snare quickly.
Don't use your CC breaker for Mez's - always wait for a stun when you need to break it so you don't die.